Swat 4 is a tactical FPS where you command a team of four other SWAT members through various scenarios including warrant services, barricaded subjects, and hostage situations. SWAT 4 was released in April of 2005 and adapted a similar playstyle of SWAT 3. The other two SWAT games are more of a top-down isometric view. SWAT 4 uses the Unreal 2.0 engine.
As a tactical shooter, this game is more slow paced and requires you to follow procedures such as handcuffing EVERYONE you encounter in a level (including hostages) for officer safety. You must also report just about everything you do to command (TOC) and secure evidence. You also can't just go in blasting subjects as you will receive penalties for unlawful use of deadly force. Basically you have to yell at everything and hope they surrender. However, if they aim a gun at anything or fire, you can light those motherfuckers up.
Story wise, SWAT 4 takes place in a fictional city in North America. I will likely just refer to the city as, "Fictional City, California" if I ever need to for some odd reason.
Original Archived Let's Play available at the Let's Play Archive